Portrait of W.A. IJsselsteijn
Projectleader
Co-director


Portrait of Y.A.W. de Kort
Projectleader
Co-director


Portrait of W.M. van den Hoogen
Postdoc - Fuga
Game Experience


Portrait of H.H.Nap
Postdoc - G@L
Gaming Elderly



Portrait of B.J. Gajadhar
PhD Student - G@L
Social play



Portrait of W. Oosting
PhD Student - G@L
Parental mediation



Portrait of M.C.Boschman
Facility manager
Technical support





- Former Colleagues -


Portrait of K. Poels
Postdoc - Fuga
Game Experience



Portrait of S. Zubic
S. Zubic (PDEng)
Designer
Interface implementation



Portrait of A.D. Pekel
MTD student - G@L
Interface design



Portrait of J. van Damme
J. van Damme (BSc)
Master's thesis
Social facilitation



Journal publications:


The Future of Distributed Gaming: Technical Advantages and User-Centred Design
Senior Gamers: Preferences, Motivations & Needs. Gerontechnology
Digital Games, the Aftermath. Qualitative insights into Post Game Experiences.
Rules of Engagement: Influence of Co-Player Presence on Player Involvement in Digital Games
People, Places, and Play: Player Experience in a Socio-Spatial Context


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Conference papers:



Let's sweep some Mines Together: Social Interaction & Competition in Casual Games
Out of Sight, out of Mind: Co-Player effects on Seniors' Player Experience
Playability and Player Experience Research.
Digital Games, the Aftermath. Qualitative insights into Post Game Experiences.
Effects of Sensory Immersion on Behavioural Indicators of Player Experience: Movement Synchrony and Controller Pressure.
The Future of Distributed Gaming: Technical Advantages and User-Centred Design
Where everybody knows your Game: the Appeal and Function of Game Cafes in Western Europe.
Age Differences in Associations with Digital Gaming.
See no Rival, hear no Rival: the Role of Social Cues in Digital Game Settings
Towards real-time behavioral indicators of player experiences: Pressure patterns and postural responses
Exploring Behavioral Expressions of Player Experience in Digital Games
Shared Fun is Doubled Fun: Player Enjoyment as a Function of Social Setting
Influence of Social Setting on Player Experience of Digital Games
People, Places, and Play: A research framework for digital game experience in a socio-spatial context
Digital Game Design for Elderly Users
Digital Games as Social Presence Technology: Development of the Social Presence in Gaming Questionnaire
It is always a lot of fun! Exploring Dimensions of Digital Game Experience using Focus Group Methodology
Evaluation and testing methodology for evolving entertainment systems


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Conference abstracts:



Gaming Naturally is more Fun Together: the Influence of Controller Type on Player Experience.
Yes Wii Can! Using digital games as a rehabilitation platform after stroke - The role of social support.
World of Warcraft, the Aftermath. How game elements transfer to real life perceptions and experiences.
Seniors' Gaming Needs, Perceptions & Requirements
Studying the link between game experience and eating behavior.
Rules of Engagement: Influence of Co-Player Presence on Player Involvement in Digital Games.
Observational coding of players. behavior as a continuous measure of digital game experiences.


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Other contributions:

Conference workshop attendance:


Parental perceptions and mediation of children's digital game play at home: A qualitative study
Identification and validation of post-game experiences.
Characterising and Measuring User Experiences

Poster presentations:


Development of the Kids Game Experience Questionnaire.